bragg advances with “games-first” approach in Q1 2026

(AsiaGameHub) –   Bragg Gaming Group, now rebranded as “bragg,” reported that its games-first approach continued to build traction in Q1 2026 as losses narrowed and full-year guidance was upheld.

Revenue for the quarter ending 31 March came to €25.7 million, compared with €25.5 million in Q1 2025. Growth remained measured, yet bragg noted stronger profitability stemming from higher-margin proprietary titles and operational efficiencies.

CEO Matevž Mazij said the company’s solid execution during the quarter has positioned the planned acquisition of Drayton International as a potentially transformative fit with Bragg’s long-term strategy.

Brazil ranked among Bragg’s strongest markets for the period, supported by the recent onset of formal regulation, with revenue of €2.9 million, up 33.3% year on year. Malta became the company’s top revenue-generating region at €5.8 million, while turnover in the Netherlands declined following new tax rules.

Revenue from US offerings fell 12.1% to €2.5 million, mainly due to the absence of a one-off project with Caesars Entertainment recorded in Q1 2025. Recurring sales of Bragg’s proprietary products rose 7.1%.

The company sharply cut its quarterly loss, trimming the net deficit by 53% from €2.6 million to €1.2 million. On a currency-adjusted basis, the net loss stood at €885 thousand versus €4.1 million in the same quarter last year.

Bragg reaffirmed its full-year guidance for calendar 2026 at €97 million to €104.5 million in revenue and adjusted EBITDA of €16 million to €19 million.

Alongside the earnings update, bragg unveiled refreshed branding, dropping “Gaming Group” to reflect a sharper focus on technology and gaming.

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